from core.room import Room
from core.basehandler import BaseHandler

class VictoryScreen(Room):
    
    def __init__(self, room_id):
        Room.__init__(self, room_id)    # do basic initialization for every room
    
    # return description of room.
    def get_description(self):
        return '''
        You survive!!!.  You have won the game!  Congratulations!
         '''
    
    # return image of room
    def get_image(self):
        return 'victory_screen.jpg'

class VictoryScreenHandler(BaseHandler):
    
    # override default template to omit the inventory and actions
    def get_template(self):
        return 'victory.html'
    
    # return class to use to create a new instance of this room
    def get_room_class(self):
        return VictoryScreen

# define actions for this room
